add_executable(transparency-qml-scene3d WIN32 MACOSX_BUNDLE
    main.cpp
)
qt_add_qml_module(transparency-qml-scene3d
    URI transparency_qml_scene3d
    VERSION ${PROJECT_VERSION}
    QML_FILES
        main.qml
        Scene.qml
    NO_RESOURCE_TARGET_PATH
)

target_link_libraries(transparency-qml-scene3d PRIVATE
    Qt${QT_VERSION_MAJOR}::3DCore
    Qt${QT_VERSION_MAJOR}::3DInput
    Qt${QT_VERSION_MAJOR}::3DQuick
    Qt${QT_VERSION_MAJOR}::3DQuickExtras
    Qt${QT_VERSION_MAJOR}::3DRender
    Qt${QT_VERSION_MAJOR}::Core
    Qt${QT_VERSION_MAJOR}::Gui
    Qt${QT_VERSION_MAJOR}::Qml
    Qt${QT_VERSION_MAJOR}::Quick
)


# Resources:
set(cubemaps_resource_files
    "../../../examples/qt3d/exampleresources/assets/cubemaps/default/default_irradiance.dds"
    "../../../examples/qt3d/exampleresources/assets/cubemaps/default/default_specular.dds"
    "../../../examples/qt3d/exampleresources/assets/cubemaps/miramar/miramar_negx.webp"
    "../../../examples/qt3d/exampleresources/assets/cubemaps/miramar/miramar_negy.webp"
    "../../../examples/qt3d/exampleresources/assets/cubemaps/miramar/miramar_negz.webp"
    "../../../examples/qt3d/exampleresources/assets/cubemaps/miramar/miramar_posx.webp"
    "../../../examples/qt3d/exampleresources/assets/cubemaps/miramar/miramar_posy.webp"
    "../../../examples/qt3d/exampleresources/assets/cubemaps/miramar/miramar_posz.webp"
)

qt_add_resources(transparency-qml-scene3d "cubemaps"
    PREFIX
        "/"
    BASE
        "../../../examples/qt3d/exampleresources"
    FILES
        ${cubemaps_resource_files}
)

install(TARGETS transparency-qml-scene3d
    BUNDLE DESTINATION .
    RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
)

# Consider using qt_generate_deploy_app_script() for app deployment if
# the project can use Qt 6.3. In that case rerun qmake2cmake with
# --min-qt-version=6.3.
